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Overview

Documentary series chronicling the creation and evolution of microcomputers and video games.

  • Number of Movies: 3
  • Revenue: -

Featured Cast

  1. Peter Molyneux

    Himself

  2. Shahid Ahmad

    Himself

  3. David Braben

    Himself

  4. Jon Hare

    Himself

  5. Robert J. Mical

    Himself

  6. Jesper Kyd

    Jesper Kyd

    Himself

  7. Jeff Minter

    Himself

  8. Dave Needle

    Himself

  9. David Perry

    Himself

  10. Mark Healey

    Himself

  11. Bjorn Lynne

    Himself

  12. Ben Daglish

    Himself

  13. Jason Kingsley

    Himself

Featured Crew

  1. Anthony Caulfield

    Writing, Directing

  2. Nicola Caulfield

    Writing, Directing

October 3, 2014

From Bedrooms to Billions is a 2014 documentary film by British filmmakers Anthony Caulfield and Nicola Caulfield that tells the story of the British video games industry from 1979 to the present day. The film focuses on how the creativity and vision of a relatively small number of individuals allowed the UK to play a key, pioneering role in the shaping of the billion dollar video games industry which today dominates the modern world's entertainment landscape. The film features interviews with major British game designers, journalists and musicians from across the last 30 years.

A feature documentary that explores the influence of the Commodore Amiga and how it took video game development, music and publishing to a whole new level and changed the video games industry forever.

The PlayStation Revolution is an independent documentary feature film that uncovers the incredible story behind the creation of the Sony PlayStation. It is an essential watch for anyone interested in video games and the history of the biggest entertainment industry on earth. The film investigates why Sony decided to enter the video games business, when it was already dominated by both Nintendo and Sega, who not only produced their own hardware but made and published fantastic games. To compete, Sony would not only have to design and build a new piece of hardware, but they would have to find a way to persuade the game development industry to take a chance and develop games for it long before it even came out!

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