Seven black friends go away for the weekend, only to find themselves trapped in a cabin with a killer who has a vendetta. They must pit their street smarts and knowledge of horror movies against the murderer to stay alive.
So a group of friends with the usual collection of personal relationship baggage arrive at a rural cabin after ten years of not meeting. After a brief exploration of the place, they find themselves at the mercy of a board game that requires their undivided attention else a crossbow will put paid to each of them. Initially they are all petrified - especially as two of their number take fairly early exits (perhaps they'd read the whole script?) - but gradually they realise that team work might be their only hope of salvation. What now ensues is just a mess. It contrives to include just about ever... read the rest.