Anzu Katsuragi — Key Animation

Episodes 6

Shadow, Initiate

0%
April 7, 200723m
1x1

A boy named Shu is obsessed with knight masters learns that one has appeared in his village. Shu gets excited at this possibility and goes in search of him. His village gets attacked after finding the "knight master". Shu unleashes his true power after finding his friends are in trouble.

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Logi, Invasion

0%
June 9, 200723m
1x10

The gang begins the attack to attack the grand kingdom. Logi attacks with his dragon.

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Breaking Through the Encircling Net

100%
June 16, 200723m
1x11

Shu and general Logi fight. The whole gang is fighting Logi's whole group. While Shu was fighting, he realized he had a new technique. the commander and the others are planning to destroy Shu and the others.

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Kluke's Feelings

0%
July 7, 200723m
1x14

Shu and the others have finally found Nene. Shu, Jiro, and Marumaro fight Nene while Jiburaru's army is having a hard time fighting Grand Kingdom's army. But then, Shu, Jiro, and Marumaro got to a big disaster and Zola needed to get in.

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Towards the Blue Sky

0%
September 8, 200723m
1x23

Homeron informs Shu and Co. about Delphinium who is a Secret Intelligence Agent from Gran Kingdom responsible for the theft of the Extra 7. The group then sees the warships of Sabalu Country (which used to be part of Gran Kingdom) passing. Zola concludes that they give the Sabalu Country airships a warm welcome when the Warship Norg is amongst the Gran Kingdom ships. They managed to obtain one of its Mechats for that action. As the battle starts, they find the Norg and Shu uses Blue Dragon to get Homeron on board. When Kluke lands the ship on the Norg, a fight between the robotic soldiers ensues. Homeron manages to gain some information and prevent the Norg from crashing. He then tries to get info from the ship's captain on where it took Delphinium. When he does squeal that General Logi has the Extra 7, the Norg starts to descend to the ground.

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Blue Sky

0%
Season Finale
March 24, 200923m
2x51

Things aren't looking good for Rosekstan and Shu's allies. Just then, the Shu/Blue Dragon emerges with Primella in its hand. Primella wakes up as she is given to Dr. Tarkovsky and General Szabo. Rudolph emerges from the war machine and fights the Shu/Blue Dragon. They match blow to blow until Rudolph uses his intangibility to keep the Shu/Blue Dragon from hitting him and then multiplies to attack the Shu/Blue Dragon. With help from Primella, the Shu/Blue Dragon destroys the duplicates. The Shu/Blue Dragon collides its punch with Rudolph's punch. The hopes of Shu's allies, Marumaro's siblings, and even the thought-dead Conrad, Griz, and Daner help give the Shu/Blue Dragon the strength to fight Rudolph. Their combined attacks results in an explosion that destroys the winged creatures and the dragons that Rudolph had summoned. As the Shu/Blue Dragon falls to the ground, Rudolph starts to crack up and explode taking his war machine with him.

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