A janitor for the world's largest Murder Room company gets an unexpected surprise when he begins to suspect his wife is cheating on him with their boss.
An artist and her friend go on the run in order to escape and expose the truth behind an evil corporation.
Life is about choice. What we eat, what we read, who we elect; every day we make choices that determine how we want to live.
But what if these choices are just an illusion?
In an era where regulations and red tape rule every industry, where lobby groups and big businesses wield more influence than ever before, our daily choices have become increasingly limited. And with all our options so deliberately handpicked, are we really making a choice at all?
Freedom From Choice examines the current state of life and personal choice today. Experts from many different fields offer a frank and startling look at the hidden limitations in our daily lives. Focusing on key areas such as food, medicine, finance, and media, Freedom From Choice provides viewers with a glimpse at the myriad of ways their lives are being dictated and tells us who stands to gain.
Of Games and Escapes is a psychological drama about Patrick McBride, a career salesman and amateur board game developer, who needs to make a difference in the world before he ends his own.
A shamed ex-freighter captain takes one last shot at redemption, only to find he is a puppet for a grander scheme.
Inventor Nick Miller dreams of traveling through time, of stopping war and curing humanity's problems. He invents the Transport, a time machine, to better the world. When he sells his invention to a defense contractor, the time machine is used by its evil CEO as a sinister weapon. Nick soon discovers that the future has been changed into a desolate wasteland controlled by gangs. Robertson has sold use of the Transport to anyone who wants to take advantage of knowing the normal course of history. The only way Nick can stop the destruction of the future is to erase his past. If somehow he can prevent his past-self from creating the Transport, the threat will be averted. In this pulse-pounding race through time that takes you from the future of 2041 to the Revolutionary War, Nick must risk everything to try and save the future!
In a dystopian near future, a corporate heist goes wrong and the team members struggle to survive a desperate escape through the apocalyptic sprawl with their stolen prize, a weapon of unspeakable power. As they navigate the urban wasteland, they must contend with barbaric gangs, corporate death squads and the terrifying truth about the weapon they have stolen.
Liquidated after discovering a corporate conspiracy, mild-mannered graphic artist Patience Phillips washes up on an island, where she's resurrected and endowed with the prowess of a cat — and she's eager to use her new skills... as a vigilante. Before you can say "cat and mouse", handsome gumshoe Tom Lone is on her tail, fascinated by both of her personas.
A group of toymakers seek to use Andre Toulon's formula, now in the hands of Toulon's great-nephew Robert, to give life to a line of killer toys that they plan to unleash on Christmas Eve.
Insurance Director Stig Roxby is worth a hundred times more than an ordinary high school teacher. But he doesn't think that's enough, but sees himself forced to work with four other director colleagues to lift the bonus cap to be even more valuable. After some complications, Stig Roxby realize the brutal truth: he has everything but the essentials...
Set in Tokyo's otaku mecca Akihabara, "Akihabara@DEEP" tells the story of five otaku who drop out of society and end up founding their own successful IT venture called Crook. But Nakagomi, president of an influential electronics company called Digital Capital, will do anything to get his hands on Crook.
A political thriller steeped in illegal oil trading, the Russian Mafia, and governmental cover-ups.
For years, we have tried to harness the power of the human mind… and failed. Now, one breakthrough will change everything. Beyond technology. Beyond humanity. Beyond control. David, Ryan, and Jordan hope the telepathy invention will solve all their problems, but the bleeding-edge technology opens a Pandora’s box of new dangers, as the team discovers that when they open their minds, there is nowhere to hide their thoughts.
Cutting edge technology spawns an enterprise of unimaginable, greed which manipulates life and death as the ultimate profit-making tools.
In a world ravaged by a virus infection, turning its victims into the Undead, Alice continues on her journey to find survivors and lead them to safety. Her deadly battle with the Umbrella Corporation reaches new heights, but Alice gets some unexpected help from an old friend. A new lead that promises a safe haven from the Undead takes them to Los Angeles, but when they arrive the city is overrun by thousands of Undead - and Alice and her comrades are about to step into a deadly trap.
In the future, the inmates of a private underground prison are computer-controlled with cameras, dream readers, and devices that can cause pain or death. John and his illegally pregnant wife Karen are locked inside "The Fortress" but are determined to escape before the birth of their baby.
Michael Jennings is a genius who's hired – and paid handsomely – by high-tech firms to work on highly sensitive projects, after which his short-term memory is erased so he's incapable of breaching security. But at the end of a three-year job, he's told he isn't getting a paycheck and instead receives a mysterious envelope. In it are clues he must piece together to find out why he wasn't paid – and why he's now in hot water.
By the year 2056, an epidemic of organ failures has devastated the planet. The megacorporation GeneCo provides organ transplants on a payment plan - and those who can’t fulfill their plans have their organs repossessed. In the midst of this, a sickly teenager discovers a shocking secret about herself, her father, and their connection to GeneCo.
Years after the Racoon City catastrophe, survivors travel across the Nevada desert, hoping to make it to Alaska. Alice joins the caravan and their fight against hordes of zombies and the evil Umbrella Corp.
In the future, medical technology has advanced to the point where people can buy artificial organs to extend their lives. But if they default on payments, an organization known as the Union sends agents to repossess the organs. Remy is one of the best agents in the business, but when he becomes the recipient of an artificial heart, he finds himself in the same dire straits as his many victims.