Six months after the events depicted in The Matrix, Neo has proved to be a good omen for the free humans, as more and more humans are being freed from the matrix and brought to Zion, the one and only stronghold of the Resistance. Neo himself has discovered his superpowers including super speed, ability to see the codes of the things inside the matrix and a certain degree of pre-cognition. But a nasty piece of news hits the human resistance: 250,000 machine sentinels are digging to Zion and would reach them in 72 hours. As Zion prepares for the ultimate war, Neo, Morpheus and Trinity are advised by the Oracle to find the Keymaker who would help them reach the Source. Meanwhile Neo's recurrent dreams depicting Trinity's death have got him worried and as if it was not enough, Agent Smith has somehow escaped deletion, has become more powerful than before and has fixed Neo as his next target.
Sam Flynn, the tech-savvy and daring son of Kevin Flynn, investigates his father's disappearance and is pulled into The Grid. With the help of a mysterious program named Quorra, Sam quests to stop evil dictator Clu from crossing into the real world.
When brilliant video game maker Flynn hacks the mainframe of his ex-employer, he is beamed inside an astonishing digital world...And becomes part of the very game he is designing. In his mission through cyberspace, Flynn matches wits with a maniacal Master Control Program and teams up with Tron, a security measure created to bring balance to the digital environment.
A mind-bending love story following Greg who, after recently being divorced and then fired, meets the mysterious Isabel, a woman living on the streets and convinced that the polluted, broken world around them is just a computer simulation. Doubtful at first, Greg eventually discovers there may be some truth to Isabel’s wild conspiracy.
A mix of home-video and documentary styles about a group of young people who have decided to get to know their “inner-idiots” and thus not only facing and breaking their outer appearance but also their inner.
4 would be astronauts spend 400 days in a land locked space simulator to test the psychological effects of deep space travel but, when something goes terribly wrong and they are forced to leave the simulation, they discover that everything on earth has changed. Is this real or is the simulation on a higher level than they could have ever imagined?
In Los Angeles, a wealthy man, known as Mr. Fuller, discovers a shocking secret about the world he lives in. Fearing for his life, he leaves a desperate message for a friend of his in the most unexpected place.
Trainees in the FBI's psychological profiling program must put their training into practice when they discover a killer in their midst. Based very loosely on Agatha Christie's And Then There Were None.
A bipartisan group of U.S. defense, intelligence, and elected policymakers spanning five presidential administrations participate in an unscripted role-play exercise in which they confront a political coup backed by rogue members of the U.S. military, in the wake of a contested presidential election.
A young software engineer ventures into a vivid journey to study a newly developed A.I. interface.
Conceived and filmed at London's O2 Arena in September 2019 the film follows a team of scientists as they investigate the source of a paranormal anomaly appearing around the world. Blurring the lines between narrative and concert film, virtual and reality, Muse's most theatrical tour to date launches the viewer through a supernatural spectacle, questioning the world around us.
Five people are recruited by the Viking Society to collaborate on the first manned mission to Mars. They were chosen because of the psychological similarities they share with the five astronauts who will travel to the red planet. These volunteers therefore form a B-team of alter egos who will experience the adventure in parallel, behind closed doors on Earth.
A Feature Documentary, featuring David Icke The 'mad man' who has been proved right again and again and again. David Icke has been warning for nearly 30 years of a coming global Orwellian state in which a tiny few would enslave humanity through control of finance, government, media and a military-police Gestapo overseeing 24/7 surveillance of a micro-chipped population. They called him 'crazy', 'insane', a 'lunatic', and he was subjected to decades of ridicule, dismissal and abuse. Oh, but how things change. Today his books are read all over the world and his speaking events are watched by thousands on every continent. Why? Because what he has been so derided for saying is now happening in world events and even mainstream scientists are concluding that reality is indeed a simulation. Almost every day something that David Icke said long ago is supported by happenings and evidence. As Mahatma Gandhi said: 'First they ignore you, then they laugh at you, then they fight you, then you win.
John Lewis, a programming genius, has it all- a beautiful wife and a child, a lavish home and he's on the brink of making it big after he finishes one last project, a CD-Rom Sex Game called Virtual Girl. However, things get complicated when a woman in a VR simulation becomes “real” and falls in love with the VR system creator.
In a future world, young people are increasingly becoming addicted to an illegal (and potentially deadly) battle simulation game called Avalon. When Ash, a star player, hears of rumors that a more advanced level of the game exists somewhere, she gives up her loner ways and joins a gang of explorers. Even if she finds the gateway to the next level, will she ever be able to come back to reality?
Within the French and American armies, virtual reality prepares soldiers for their future battles just as it treats post-traumatic stress disorder after their baptism of fire. Antoine Chapon meets Cyril, former military video game designer and a veteran, who is dealing with the return to civilian life and loss of identity.
After the events of the previous year's video, Nathan is back at it again to make another video for the channel; but all is not what it seems.
Incarcerated participants in a mental health experiment watch videos of sunset-soaked beaches, wildflowers and forests on loop, prompting them to reflect on isolation and wilderness. Equal parts meditation and provocation, Blue Room identifies the damage done by withholding access to the outdoors and how we are all prisoners when the essential human need for communion with nature is denied.