集 26
The Eye of Horus
After stumbling upon a mysterious amulet in an Egyptian tomb, turn-of-the-century teen Theodosia “Theo” Throckmorton develops magical powers, throwing herself – and her family – into a perilous ancient mystery.
展开The Missing Princess
After her experiments with ancient Egyptian magic go a little too well, Theo must race against the clock to save Safiya and her father from certain doom.
展开An Accidental Odyssey
Theo’s plan to make her parents’ museum safe from dark forces is thrown into chaos when Will and Henry are whisked away by an ancient portal.
展开The Games People Play
Sinister forces emerge while Theo and her friends take time out for a table-tennis tournament at the Penny Arcade.
展开Cleaning Catastrophe
As Theo witnesses a change in the Eye of Horus’ magic, the Throckmortons receive a visit from an important official, and Henry tinkers with an explosive new invention.
展开The Head of the Snake
After a magical vision leads Theo to suspect that the Eye of Horus is under threat, she must contend with the Serpents of Chaos and their masked leader, Yaret.
展开The Sound of Magic
Theo and Will work to contain a dangerous beast, while Henry and Safiya search for a way to recover the Eye of Horus from the Serpents of Chaos.
展开Double Trouble
Theo, Will, and Safiya face double trouble as they attempt a risky spell to retrieve the Eye of Horus from the Serpents’ secret lair beneath Cleopatra’s Needle.
展开The Darkening
As the total eclipse and the Throckmorton’s fundraising party collide, Theo and her friends must work to keep the ever-enigmatic Eye safe from the Serpents.
展开The Pit of Despair
After the Eye whisks them off to Egypt, Theo and Safiya race to reach the Staff of Osiris before the Serpents of Chaos catch up. Back in London, Will and Henry make use of a magical rope.
展开Wild Child
After securing the museum against the Serpents, Theo uses her heightened abilities to get an edge in botany class. Later, Henry faces off against a dangerous enemy.
展开The Eye of the Needle
With the Serpents of Chaos’ magic now unleashed unto the world, Theo and her friends race to break Yaret’s spells before chaos rules forever.
展开A Date with Destiny
A statue with a will of its own leads Theo and her friends to a brand-new mystery.
展开The Trouble with Time
Can Theo save Will and Safiya who are trapped inside a secret room?
展开The Age of Wisdom
Theo tries to decipher the secrets of her grandfather’s journal with disastrous results.
展开The Nightmare at the Museum
Theo must race to save Will, Safiya and Henry who have been swept into a dream world.
展开The Amazing Will
The pyramidion’s power turns Will’s dreams of fame into a magical nightmare.
展开The Magic Flute
It’s Theo’s fifteenth birthday party but someone is after the pyramidion’s secret.
展开An Impossible Choice
Can Theo prevent Aapep escaping his prison beneath the Great Pyramid of Khufu?
展开What Big Teeth You Have
Theo and Will try to discover what the Serpents of Chaos are planning.
展开Snake and Ladder
Someone or something has been stealing magical power from the museum.
展开Mummies Alive!
Aapep is loose in London and the museum’s mummies have developed a mind of their own.
展开In Her Shoes
An accidental body-swap forces Theo and Safiya to pretend to be each other.
展开Once Bitten
Will returns to Aapep’s lair, while Aapep forces Nigella to seek out and destroy Theo.
展开The Last Sunrise
Theo and friends must face Aapep himself if they’re to save the world from destruction.
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