Épisodes 38
Collection Infection
Having pared down their Magisword collection, the Warriors are forced into unconventional battle choices on a dangerous mission into the Deepest Darkest Woods.
Lire la suiteTo Balderly Go
Prohyas is crushed when his good hair day becomes a no hair day and Vambre has to battle a furry monster alone while her bro is in shock without his locks!
Lire la suiteFor the Love of Narwhal
Vambre rejects Darlin' Narwhal Magisword as being unfit for battle, but when Prohyas trains and brings out its full potential, Vambre resorts to improper extremes to get it back.
Lire la suiteWinning at Whining
Vambre's challenge to Prohyas: Don't whine for the entirety of the next mission and you can have the Magisword we get at the end.
Lire la suiteSuitable Armor
A veteran warrior insists that Vambre is under dressed for battle and takes it upon herself to garb Vambre in armor as Prohyas fights the beast solo without armor.
Lire la suiteChangeable Terraingable
Personality conflicts between Vambre and Prohyas come to a head as the Warriors miraculously manage to ace a mission at an ever changing labyrinth.
Lire la suiteFixing-a-Flonk!
Wanting to stop Flonk from being an evildoer for good, Prohyas tries to find Flonk a permanent venue for his nasty comedy. Vambre, however, wants to deliver him to the cops as usual.
Lire la suiteWhat's My Name? Starring Vambre and Prohayas Warrior
The Warriors go to extreme measures so folks remember their names.
Lire la suiteAin't That a Kick in the Side?
After Witch Way teases Prohyas by calling him, "Vambre's sidekick," Prohyas intensifies his efforts to prove them wrong.
Lire la suiteVambre's Guilty Pleasure
Vambre tries her best to keep her tough Warrior reputation intact and still go to the cutesy wootsy Piggiepie Jones stage show.
Lire la suiteThe Status of Cattus
The Warriors want someone to enjoy collecting Magiswords as much as they do, so they go crazy trying to interest Cattus the Oneblade into obtaining more.
Lire la suiteGoat!
Prohyas becomes obsessed with riding an uncooperative goat to get over a mountain.
Lire la suiteTeam of Broccoli
The Warrior Family's broccoli crop is stolen and the Warriors and Danelda team up to track it down underground.
Lire la suiteMall of Shame
Vambre gets locked inside Mount Ma'all so Prohyas tries to get her out while Vambre does her best to escape from the inside.
Lire la suiteAgent of Destruction
DeBizz helps the Warriors become more famous as their agent, but Vambre returns to adventuring while Prohyas gets caught up in the DeBizz fame trap.
Lire la suiteStraining Day
The Warriors teach Witchy Simone and her Slugburger crew how to use Magiswords. Prohyas teaches the basics while impatient Vambre tries to teach "the good stuff" too fast.
Lire la suiteDunkadelic
After suffering trauma from being the dunk-ee in a dunking booth, Prohyas has trouble getting through the dunk based traps in Man Fish's lair.
Lire la suiteThe Incredible Tiny Warriors
The Warriors must use a Legendary Magisword to defeat a giant king who wants to eat celebrities. This proves difficult when being eaten by the King makes Vambre feel very small.
Lire la suiteHelping Cattus Help
The search for a mythical creature gets rather metaphysical when the equally elusive Cattus' assists the mission.
Lire la suiteWarts and All
Witchy Simone accidentally turns Vambre into a frog and Prohyas and Witchy try to change her back.
Lire la suiteToo Commercial
The Warriors go advertising crazy; Grup tries to stop them for their own good!
Lire la suiteLike Water for Bimm
Vambre helps to get Bimm over her mission crippling fear of water.
Lire la suiteThe Pecking Order
Professor Cyrus hires the Warriors to take Frank-Paul through a treacherous mountain pass so he can molt at the top of Mt. Chickicken.
Lire la suiteManlier Fish the Fishlier Man
With the help of a conch shell genie, Man Fish upgrades himself in various ways to defeat the Warriors.
Lire la suiteThe Lanolion Sleeps Tonight
Bimm and Familiar shadow the Warriors on a mission in the Sheepy Jungle, but put under such close scrutiny, the Warriors find that they're unable to be themselves!
Lire la suiteThe Ballad of Sailor Sidney
The Warriors go on a mission to find missing Sailor Sidney for the Keelhaul Cove Pirates.
Lire la suiteExtreme Dreams
Phibby Croax hires the Warriors for the MOST EXTREME EXPERIENCE EVER!
Lire la suiteForever a Fishstick
After a misfire with Fishstick Magisword, Prohyas copes with completing Warrior missions as a fish stick.
Lire la suiteSorry for Party OCHing
The Warriors struggle to keep poise at Princess Zange's exclusive party, but all bets are off when a feud with Witch Way escalates into a Magic vs. Magiswords war!
Lire la suiteA Mind Is a Terrible Thing
The Warriors easily thwart Phil's latest plan with Legendary Knowledge Magisword so Phil repeatedly tries to steal it from them.
Lire la suiteBewitched, Bothered and Bothered Some More!
Flonk hires the Warriors to make Witch Way change his brother Helmut from a frog back to human.
Lire la suiteTrain on a Snake
Lady Hiss hires the Warriors to train her to be super tough.
Lire la suiteKing of the Zombeez
Frostferatu hires the Warriors to rid his castle of Zombeez when Neddy and a power mad zombie-bee queen take over.
Lire la suiteHiccup the Volume
Monkey Chunks has hiccups and Biblia Tick hires the Warriors to get rid of them.
Lire la suiteGhosthaste
Vambre becomes enamored of a poltergeist within Ghost Magisword and Prohyas must save her before his sister becomes a ghost herself!
Lire la suiteHangry Hangry Hoppus
The Warriors battle a monster version of Hoppus, the rabbit transformed by the Cursed Garlic Magisword.
Lire la suitePachydermus Packard and the Camp of Fantasy
A doctor orders Mr. Pachydermus to have an adventure, so he attends the Warriors' super-annoying Fantasy Camp.
Lire la suiteLet's Team Up Because We Aren't Bad Friends
The Warriors fear that they've been ignoring their pals, so they team up with Witchy Simone and Noville for a BIG MISSION, only to discover that their friends aren't into it anymore.
Lire la suite